Saturday, 15 February 2025

FLATOUT 2 ULTIMATE CARNAGE REVIEW

 




Developer: Bugbear Entertainment

Publisher: Empire Interactive

Series: FlatOut

Release date: June, 2006

Platforms: Windows, PS2, Xbox

Genre: Racing

Mode: Single Player & Multiplayer

 


 

 

Understatement is not a word that should be used when describing the success of FlatOut, as it made people turn their heads when it released in 2004, despite not reaching the heights or being an established series like Need For Speed and Gran Turismo. Extremely realistic damage models + arcade gameplay with silly, fun and entertaining minigames = A recipe for a good time for yourself or with others. The stages were also a welcome change of pace from the conventional race tracks. Gravel, mud, snow, and a tiny amount of asphalt made the racing in FlatOut extremely fun. Not to forget, the stunts and bonus races, too. In the stunts, the objective was to launch the driver through the windshield and score as many points as possible in… Let’s say bowling. And if you missed your target, that’s okay. Seeing the ragdoll physics in all of its glory was amazing back then, and even now. The bonus tracks were very much different from the normal ones: Circle of Eights, a NASCAR inspired track, a Crash Alley. All in all, FlatOut was a smashing hit for Bugbear Entertainment.

With the team striking gold, letting the hype down would’ve been a huge mistake. The team carefully followed the praise and criticism for the game (upgrades breaking the car control, the AI being too tough in some arrears to beat, the minigames, although fun, there was barely any control of the driver, the music not working properly, etc., etc.).

2 years later, they released their magnum opus. Let the intro speak for itself about the game’s greatness…

 


 

Far more confident than before, FlatOut2 starts off with a bang and it never stops being EXCITING, EPIC & EXCEPTIONAL! The handling model has been reworked to be more manageable, but not always 100% in control, brand new stages, new cars, ACTUAL CHARACTERS, AND SO MUCH MORE!!! What’s offering FlatOut2 to the player?

 

 

GAMEPLAY



The gameplay is what makes FlatOut2… FlatOut2! Compared to its predecessor, the handling has been SIGNIFICANTLY improved across all aspects: the cars no longer oversteer, but rather turn naturally and smoothly, unless you’re giving out gas like a psycho and try to turn or you’re on a track that doesn’t consist of tarmac.

On top of that, the tracks are no longer ordered based on tier or difficulty. There are 6 types of tracks. 4 of them have 6 configurations, but 2 only have 3:

-        FOREST (3x Timberlands & 3x Pinegrove)

-        FIELD (3x Midwest Ranch & 3x Farmlands)

-        DESERT (Desert Oil Field, Desert Scrap Yard & Desert Old Town)

-        CANAL (Water Canal 1, Water Canal 2 & Water Canal 3)

-        CITY (3x City Central & 3x Downtown)

-        RACE (3x Riverbay Circuit & 3x Motor Raceway)

The racetracks are huge when not put under configurations and offer a lot for the player to destroy and explore, but that exploration is short lived as should the player leave the track, they get automatically reset at the spot when they left. The good side of this is you can actually go out of bounds in certain parts of a track in a way to shorten the time or shorten or lengthen the gap between the player and the opponents.

The Stunt and Bonus game modes return, bigger and better than before. Some return from FlatOut, and some are brand new. For the Stunts, you can now move your driver using “Acrobatics”. Simply put, use the arrow keys or left and right on the left thumbstick & the back pedals of your controller to move your driver in the air, and use the launch/nitrous button for a nudge. But be advised, one nudge per round and the more you move your driver, the more drag you add to your momentum. So it’s in your best interest to be careful when going for the high score. The movement of the launched driver also applies during normal races when you Crash Out! It has no impact when it happens, but it’s cool nonetheless.

Before I move on to the characters of the game, I firstly need to explain the new systems of being rewarded for your havoc. Destroying your surroundings isn’t the only way of earning nitrous. Hitting opponents, long airjumps AND DESTROYING YOUR SURROUNDINGS reward you with nitrous. The best of the best can utilise these new mechanics to their fullest potential and beyond. Crashing into your opponents is also revamped (not visually, although the damage model has been slightly improved from FO1). You will be rewarded based on your type of attack and the outcome of your attack:

-   SLAM  ★  (A light attack that does little damage to your opponent)

-     - POWER HIT ★★ (A medium attack that does moderate damage to your opponent)

-   SUPER FLIP ★★★ (A heavy attack that does high damage to your opponent)

-    CRASH OUT ★★★★ (You managed to send your opponent flying off the dashboard. Nice!)

-        WRECKED! ★★★★★ (Your opponent has been “deleted” from the race)

Do be mindful that this can also happen to the player as well, so be careful not to end up somewhere outside the map while your car is totalled and in flames.



With the new gameplay out of the way, it’s time to talk about the CHARACTERS & CARS…




CHARACTERS

Unlike FlatOut, that had racers, the characters in FlatOut2 have their own biographies and characteristics on the track, derby arenas and stunt arenas. They all feature unique paintjobs and drive a total of 3 types of cars. The cars will have to wait, because now it’s time to see the brand new faces that the player has to race against in the game:

Jack Benton



Fast, aggressive and skilled, these are the words you hear

often when there’s talk about Jack Benton.

Few can match the speed of this 28-year old driver, and even

fewer will survive the crashes with him. Racing has been

Jack's whole life since he was ten; it’s always been

second nature to him.

He spends lots of his free time practicing and aims for

perfection. Jack will do whatever it takes to win. He is

determined, experienced and cool, though he does display

his sharp wit and humor occasionally, especially in the

company of ladies. This could be a reason why Jack came

to blows with Jason Walker on a night out in bar, which

ended up with Jason short of a few teeth and his girlfriend.

During races, Jack keeps his cool and doesn’t tangle up in

unnecessary crashing for the sake of it. Instead, he bides

his time and utilizes all the possible aspects in the race to

his advantage. He is quick to react and before you know it,

you’ll be left behind inhaling his exhaust fumes. Jack is a

restless soul, doing odd jobs around the globe, trying out

some dangerous hobbies and living a carefree lifestyle.

He has gotten quite good at the ring of fire event where he

flings his body superbly through the flaming hoops.

Still, the most relaxing place for Jack is behind a steering

wheel, going flat-out.

Katie Jackson



34-year old former president of the Casual Driver’s Club,

Katie Jackson found out that her driving style is better

suited for race tracks than for rush-hour traffic.

During her years sitting in the traffic jams, she has grown

impatient and is quick to react to ever-changing

situations. This makes her a dangerous and unpredictable

opponent on the race tracks. What Katie lacks in driving

skills, she makes up for in her aggressiveness. Katie is

known to ram against a fellow driver just for the sake of it

and this usually creates situations where she can take

ground while leaving the other racers tumbling on the road.

Katie has a great deal of arrogance and generally thinks

less of her opponents. It would be wise to avoid her or

make sure she isn't racing near the top three...

Unless you enjoy seeing the top drivers turn to

lawnmowers and drive anywhere except in the road.

Katie’s crackpot nature makes her proficient in ski jump

and her aggressive side is displayed in the

field goal stunt arena.

Sofia Martinez



If there is someone who can threaten Jack Benton’s win,

it’s the 29-year old Sofia Martinez. Sofia hails from

Latin America and brings her calculating nature onto

the race tracks. While her style is completely different

from Jack's, she still often finishes first. Whereas Benton's

style is aggressive and calculating, Sofia’s is based on

sheer driving skill and tactics. She picks the best lanes and

sticks to them, trying to avoid contact where it is

unnecessary. Sofia can be seen as rough, distant and

outspoken, but generally she is the most professional of all

racers in FlatOut. Most of the time she holds up her

public image as the coolest racer around, but occasionally

her private life charm and warmth comes through.

Sofia's calculating nature gives her a natural advantage in

royal flush, where she continually comes up with the

highest combination of cards.

Sally Taylor



Sally was born in Kansas and is the youngest of all her five

sisters and six brothers. She spent her childhood on her

family’s farm, tending cows and chicken until the herd was

run over by a speeding race car. The tragic event changed

her life profoundly and the farmer’s daughter became

an overnight racer. Nowadays, the 21-year old Sally is

cheerful and easygoing most of the time, but sometimes

doesn’t think before she acts. She often gets in trouble on

the race track, either because of her lack of skill or by ill

judgment of the situation ahead. These accidents often

lead other racers to think of Sally as silly and bothersome,

not someone that is fit for the rough race tracks of

FlatOut. Still, her presence brings livelier atmosphere

among the rest of the racers. Sally’s physique is excellent

for high jumping and her fearless mentality has prepped her

for the baseball events where she also prevails.


 

Jason Walker



Jason Walker is a former 27-year old bouncer from Ohio

who became a race driver mostly to get his revenge on the

top cat of racing, Jack Benton. Jason inherited his first

car from his late father, who was a catholic priest until a

job related accident left him decapitated. A few years ago,

Benton stopped by the bar where Jason was working and

proceeded to chat up his girlfriend. Jason was left picking

his teeth from the floor and Jack left with a new girlfriend.

Jason is a shortsighted and aggressive driver, often

utilizing various ways of bullying his opponents into

submission. During races, Jason is known to battle

aggressively throughout the race, often claiming a lane and

sticking to it no matter what. Especially on close quarters

where positions are quick to change, Jason can go totally

off his rocker and ram everyone off the track, no matter the

consequences.

Ray Carter



Ray is 27 and has collected a fine line of old motorbikes

and old American cars. He got his first motorbike at the

age of fourteen while living in Jamaica with his traveling

family and has been racing ever since. His motto

“Live and let drive” sums up his driving style perfectly.

While he enjoys taking risks, he always tries to ensure

that his driving doesn’t endanger the other competitors.

Ray is calm and laid-back, almost casual in his driving

style. He isn’t in the race for the competition, but just for

enjoying himself and can easily leave the race track for the

other, more competing racers. Ray is also a natural in the

bowling arena and rules over the basketball court. Still,

after the dust has cleared, Ray can often be seen in the top

three. In his spare time he likes to spend time with his

friends, collect and repair motor vehicles and listen to his

extensive collection of reggae.

Frank Malcov



Frank Malcov is a 32-year old former top driver who hit

his head and shattered his hand in a race accident, after

getting bumped off the track by Jack Benton. Since the

accident, Malcov hasn’t been able to win a single race.

While it is clear to others that Malcov's career as a race

driver is over, he still firmly believes that with practice

he’ll be able to make a comeback. Malcov has a strong

presence, but often displays himself as a well-meaning, but

incoherent person. On the race track, Malcov still retains

some of his former killer instincts and can be quick to

react to the ever-changing nature of the race, but usually

ends up roof first into the nearby gutter because of his way

of overestimating his skills. Malcov is rarely seen in

the top ranks anymore. Malcov's accident led to interesting

developments in his stunt career. His body shape is

very aerodynamic and therefore he excels in curling and

stone skipping, but is lousy at high jump, ring of fire and

ski jump.

 

The bios for the drivers were taken from an unused biography info that was present during the game’s development. If you found the bios a bit overwhelming, here’s a simplified view on the characters:

-        Jack Benton is always in yellow and is the best racer in the game, but average in derbies.

-        Katie Jackson is in red and is a somewhat scary driver to deal with, but is pretty weak in derbies.

-        Sofia Martinez is in gray and is the second best driver in the game, right behind Jack Benton. She’s above average in derbies.

-        Sally Taylor’s colour is pink and is a subpar racer, but does pretty well in derbies.

-        Jason Walker’s colour is black and is the 3rd best racer around. He’s also pretty good in derbies.

-        Ray Carter’s colour is always light blue and is a pretty much an average driver overall.

-        Frank Malcov is in navy blue and is perhaps the worst racer out of everyone, but the best and most dangerous in derbies.

Each character has a unique paintjob that belongs only to them and said paintjobs cannot be unlocked for the player to use. Speaking of paintjobs…

 

 

CARS

Finally, we get to talk about the cars. Before, the cars were beaten, no longer in use and pretty much ready to be put out of their misery. The trend of using these types of cars continues here (as is with the spirit of Folkracing), but this time put in the DERBY class. The cars in this class are slow, handle somewhat okay, but can dish out EXTREME damage. And it’s not just cars that can be used to race, but Jeeps and pick-up trucks as well.

I mentioned the word class. That’s because Derby is the first, with RACE being the second. These are cars that are well balanced in all aspects. Some have entered retirement not too long ago, whilst some look like they’re still used for racing.


The third and last class is STREET. This is where Folkracing meets Street Racing. Proper! The cars are clean, beautiful to look at, have insane top speeds and great handling, are brand new, BUT cannot last for more than 5 seconds. That is to say, they cannot dish out much pain, and sure as hell they cannot take it.




All cars in this game are a Frankenstein mix of real life cars, with creative in-game names. Another aspect of the cars is that some cars handle better on certain tracks, like let’s say a pic-up truck handles better off road, while a modern day muscle car fares way better on the streets. Some are exceptions to the rule and handle brilliantly on any type of surface. In total, there are 34 cars to choose from and bring forth destruction on the race track…

 

 

CAREER

The career mode in this game is fondly remembered. Just like FO1, you’re given a small amount of cash to purchase a shitbox of your choice (real ones always pick the Roamer), and then start racing to earn more money to buy better cars and better upgrades.



Unlike FlatOut1, the Career is divided in 3 categories: Derby, Race & Street. Each career path contains 3 levels with cups that range from cups held in the desert to cups utilizing every single track in the game. A table is used to determine who the best racer is in each cup, with first place being awarded 10 points, and the last driver being awarded 1 point. Finishing in the top 3 gives out some major cash, but finishing in first gives you the biggest reward, and unlocks a special event, which is Derby Arenas and Stunts for Derby Class, and Special Tracks and Stunts for Race and Street Class.

Each career path contains 3 levels, with level 1 being the easiest, level 2 ups the challenge and the opponents have their cars upgraded to 50%, and level 3 being the toughest, where the amount of races are longer (or shorter but the damage multiplier is increased tenfold) and the competition is 100% upgraded.



As a reward for completing a level, you’re rewarded with extra cash and new cars to purchase, which can be used for both career mode and normal play. Completing an entire career tree rewards with a fat stack of cash and unlocks the Finals career tree. This career tree contains the finals for Derby, Race and Street classes. Once you clear those out, you unlock the Grand Final, where you’ll be allowed to use any car on any track.



Before continuing on with the soundtrack, a brief mention on the post-race rewards. After completing a race in career mode, you are given extra money for your actions, like Slam, Blast Out, Crash Out, etc. But you can also end up nominated for one, or all, of the top drivers of a race:

-        Bulldozer: Driver that has destroyed the most props on the track.

-        Fastest Lap: Driver who had the fastest lap in the race.

-        Blast Master: Driver who has dished out the most damage to others in the race.

-        Best Wrecker: Driver who has destroyed the most in the competition.

The top driver menu appears in both Career and Normal play modes.



 

 

SOUNDTRACK

Rob Zombie, Papa Roach, Mötley Crüe, Rise Against… Need I say more?

 

 

CONCLUSION

SIKE!!!!! THERE IS NO CONCLUSION, BECAUSE A YEAR LATER…

 

FLATOUT ULTIMATE CARNAGE




Developer: Bugbear Entertainment

Publisher: Empire Interactive

Series: FlatOut

Release date: July, 2007

Platforms: Windows, Xbox 360

Genre: Racing

Mode: Single Player & Multiplayer

 




This is pretty much an enhanced version of FlatOut2, featuring brand new graphics, 2 new additional cars, 4 new characters, achievements, new soundtrack, and much more

Compared to FlatOut2, the graphics are literally day and night. FO2 focuses a lot on the Bloom and saturation to give off that peak mid 2000s vibe, whilst FOUC has a more raw and industrial feel, as if it’s mature and takes life and itself a bit more seriously. The cars are even more detailed than ever before, the damage system has been upped to insane amounts, new props are added on the maps and can REALLY mess you up during the race.



The two new cars introduced are the Bonecracker and the Grinder. Both cars belong to the Derby class and are insanely good.

The new 4 drivers are Lei Bing, Curtis Wolfe, Lewis Duran and Jill Richards. These 4 new races don’t really have any detailed bios, but to put it simply: Lei is the best racer among them.

The achievements… I dunno why I mentioned them, but they’re there if you want to complete them.

The soundtrack for this game is a hot topic of discussion when these games are discussed. Every track in this game is made by indie bands and aren’t well known in the mainstream scene. This is because Bugbear wanted to return to the roots of FO1, to make the game a bit more serious rather than straight up fun. Although to be honest, FO1 feels just as goofy as the other games in the series. Not everyone likes this soundtrack, but I actually love it. It really fits with the game’s brand new coat of paint. And if you use the soundtrack of the first game, you’ll find that it suits Ultimate Carnage REALLY WELL, unlike FlatOut2’s, which really doesn’t hit it due to how more upbeat and bright it is. There’s a mod that combines all of the soundtracks into one package for UC, and I consider this a necessary mod for the game, as it celebrates what FlatOut is all about.

The new additions to the game are customizing tracks in the single race events: customize the amount of laps, upgrade level, damage & nitro multiplier. You can mix and match to make your ideal race fun, sad, torturous, or straight up insane. Time Trials return, and these replace the stunts in Career mode. Don’t worry, stunts are still playable here.


A brand new game mode however that is introduced here is Carnage Mode, an arcade style mode where you select predetermined events and try to hit the target score before time runs out. CARMAGEDDON is encouraged in these events. Going FlatOut (no pun intended) is the only way to win these events and unlock not all, but some cars that can be unlocked only through this game mode. Before I forget, race tracks are actually locked this time around behind the Career and Carnage modes. Winning tournaments and races unlocks them for Single Race use.



 

 

GALLERY

 







 

CONCLUSION

Yeah… FlatOut2 Ultimate Carnage is one of the best racing games ever made. You can buy them on Steam by clicking FlatOut2 or FlatOut Ultimate Carnage, as they’re almost always on sale, always cheap, FlatOut2’s multiplayer works and it’s damn fun, and Ultimate Carnage offers achievements for the player to complete and show off how much they’ve mastered the game. I have nothing but the highest of praises for FlatOut. Sadly, the developer, Bugbear Entertainment, lost the rights to the series after the release of Ultimate Carnage. The series then had one mediocre release around the late mid 2010s, but the original developers went on to create Wreckfest, a spiritual successor to FlatOut and is very much close to the national racing of Folkracing than FlatOut, but equally as fun to play. Whatever happens with this franchise, one thing is for sure: I AM NOT LISTENING, NOT ANYMORE!!! CAUSE I’M DEMON SPEEDING!!!!

Jack Benton is Wrecked…

 

 

TRIVIA

-        Although being the worst driver in the game, Frank Malcov is totally random in Ultimate Carnage. In Derby Races, he’s relatively weak, in Race Races he finishes in the top 3, and in Street Races he is either dead last or gets wrecked. He’s still a threat in Derbies, though.

-        Apart from Frank, Lei, Jill, Curtis & Lewis, all of the racers are based on some of the AI opponents in FlatOut.

-        Two racers were meant to be in FlatOut2, but were cut due to time constraints.

-        The Road King is the cover car for both 2 and UC.

-        Although the Insetta is a Race Class car, it’s MUCH, MUCH stronger than its Street Class counterpart, and outperforms almost 70% of the cars in said class.

-        The Splitter is notable for being the only Derby Class car for being cleaner than the rest, and retaining the look of a Race Class car.

-        The Bullet GT is the fastest, but the most difficult to handle car in the game.

-        Both games feature bonus cars that can be used for multiplayer and single player.

-        Trailers and screenshots show the cars in FlatOut2 to look very differently compared to their final version.

-        Cheat codes for FlatOut2: ELPUEBLO, GIEVCARPLZ, GIEVEPIX, GIVECASH, KALJAKOPPA, RUTTO, WOTKINS, BIGTRUCK.

-        Cheat codes for Ultimate Carnage: BIGTRUCK, KALJAKOPPA, RUTTO, WOTKINS, GIEVCARPLZ, ELPUEBLO, insertcoin, housemarque, pressplay, gameover, allyourbase

 

 





 

 

 

 

 

 

 

 

Ѓорѓи „GioGio“ Илиев

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